Split Mode

One of the character’s modes is split into several independently operating modes. Each of them has their own initiative and turns.

Each Point spent on this Quality is another independent mode.
For each additional mode all are built at a one lower Priority. You may take the Mode Quality “Less powerful Mode” to raise the Priority of the others, or gain an additional one if they are Priority E.
The ER of the primary Mode is divided among the split Modes as evenly as possible.
Unless these modes Mass Shift, the Size of these modes is restricted by Volume.
Faults and System Failures are handled the same way as Combiners.
All independent modes are Strongly Entangled, they are all you. If one of their Sparks is extinguished they all are.