Overwhelm


An option for characters with a Size four higher than their largest opponent in a group.
They can swat, stomp, or fire huge projectiles or blasts at the group.
Make one Attack against the group with a -2 penalty.
If Size is six higher than the largest target, and for ever two above that, gain +1.
If a Critical Success is rolled, roll a single d6; it must match the other dice to Critical.