Maneuvers are attempts to shove, trip, knockdown, grapple, shoot something out of someone's hand, or something else besides Dealing Damage. A condition, like Prone may result.

Maneuver: Stats vary based on maneuver.
Critical Success: Success and target suffers a -2 to Recover.
Success: Maneuver.
Failure: No effect.
Critical Failure: No Effect and target gets a +1 bonus.